After the introductory phase, take the Laboratory of Dr. Warehouse Blueprint by Bartok and take them or Eco Tycoon Island, according to the covenant that you want for this mission. So you build a City Center, a large number of Barrack (the mission it takes ten, but soon you will need many more, so bring on with the job) and a Laboratory. Without this, developed the Data Log. Delivered the documents to the server, then use the trimaran to go further and deliver Repaired Data Log to Deep Sea Laboratory so that they can be analyzed. The situation becomes complicated when soon after an accident that the laboratory is analyzing the data is suddenly short of oxygen. Run to the warehouse and pick up the trimaran using resources (twenty / thirty tons of Building Module ten / fifteen Tool, abound in every case with respect to requests for advance what you will you still use) to create a Deep Sea Laboratory, a Warehouse and Underwater a Marine Current Power Plant.
The new submarine is revealed immediately useful: the fish collected on the surface it turns out to be toxic and need a new food source to overcome the problem of food shortages caused by contaminated supplies. Constructed so the bottom of the sea a Aquafarm and Functional Food Factory. The construction diving must be connected together through AquaRail, underwater equivalent of the streets. Keep an eye on the population to see if there is need to extend the production of Functional Food to ensure their survival.
Thanks to the Strategic Map that you get to this point in the mission, you can now manage the transport of food between the warehouse and that the submerged land.
If you do not have enough workers to process the data collected in the Laboratory, built other Barracks. Also make sure you have a hospital to treat intoxicated. When you have enough manpower to the laboratory, you can work on the data and then hand over to Dr. Bartok Interpreted Log Data to close the mission and with it the first chapter of the game.
Rabu, 01 Februari 2012
Secrets of Deep
message. There, get to know Prof. Devi, who is in search of a mysterious Ark Virago sunk in the past.
The first step to begin the research, is to send a Salvage Arm and a 3D Locator. To have the first, you must deliver to ten tons of Thorne Building Tool Module and ten, while the second Rodriguez will require five tons of Building Module and five of Wood. If you currently do not have wood so you have to start making it.
Give it all to You, together with the Main Ship and hovercraft, which will be merged and transformed into a trimaran capable of diving. With this new way, explore the three regions reported, pick up the documents and hand them over to scientists sull'Ark Devi. Then the lights placed around your pool.
Ask Rufus after explosives to force entry into the Virago, in between the trimaran used to determine the environmental conditions following the dispersion of oil and delivered the documents related to tests to Rodriguez.
When you will receive the Aqua Detonator, in the Virago revenue and collect the log data to be delivered to You.
The first step to begin the research, is to send a Salvage Arm and a 3D Locator. To have the first, you must deliver to ten tons of Thorne Building Tool Module and ten, while the second Rodriguez will require five tons of Building Module and five of Wood. If you currently do not have wood so you have to start making it.
Give it all to You, together with the Main Ship and hovercraft, which will be merged and transformed into a trimaran capable of diving. With this new way, explore the three regions reported, pick up the documents and hand them over to scientists sull'Ark Devi. Then the lights placed around your pool.
Ask Rufus after explosives to force entry into the Virago, in between the trimaran used to determine the environmental conditions following the dispersion of oil and delivered the documents related to tests to Rodriguez.
When you will receive the Aqua Detonator, in the Virago revenue and collect the log data to be delivered to You.
Black Sea
First, take ten tons of Building Models and ten and give it to Captain Lester Tool. Then click the left button on the Worker Barracks indicated by an arrow to talk to the worker Walter: the problems of pollution have decreased the amount of fish, so another is needed Fishery. Carry it out of course on the coast, not far from the warehouse. Get ready because soon you will have to build two more on Rice Farm and Distillery.
Then follow the advice of the new ally and Barracks built to accommodate new workers other workers to help you tame the fire. Gather then boards the ship for Fire Protection Experts who are reported to the Ark and bring the Warehouse. When you get the chance to use the hovercraft, you can finally extinguish the fire at the Oil Rig Fire Extinguishing Equipment by using the menu half of the marine environment. Always use the menu at that Alalyzing Filter to collect two water samples - one from the vicinity of, the other from the coast - and bring them to the Ark Eco's.
After building more Barracks - thus satisfying this side asking to increase your income - be sure to create the conditions for the Biotechnician come to help you arrange the ecological damage. Create another Coal Power Station for the electricity needed, or three Wind Parks of your choice. After three made Tea Plantation, in order to upgrade the Eco Worker Barracks. Finally, a raised Concert Hall (you will need one hundred and forty workers and four tons of Building Module) and accept the technicians taking them by Rodriguez at his Ark. Clean up the sea and then using the new Special Pump Equipment supplied to the hovercraft and save the dolphins in trouble in the south.
Then follow the advice of the new ally and Barracks built to accommodate new workers other workers to help you tame the fire. Gather then boards the ship for Fire Protection Experts who are reported to the Ark and bring the Warehouse. When you get the chance to use the hovercraft, you can finally extinguish the fire at the Oil Rig Fire Extinguishing Equipment by using the menu half of the marine environment. Always use the menu at that Alalyzing Filter to collect two water samples - one from the vicinity of, the other from the coast - and bring them to the Ark Eco's.
After building more Barracks - thus satisfying this side asking to increase your income - be sure to create the conditions for the Biotechnician come to help you arrange the ecological damage. Create another Coal Power Station for the electricity needed, or three Wind Parks of your choice. After three made Tea Plantation, in order to upgrade the Eco Worker Barracks. Finally, a raised Concert Hall (you will need one hundred and forty workers and four tons of Building Module) and accept the technicians taking them by Rodriguez at his Ark. Clean up the sea and then using the new Special Pump Equipment supplied to the hovercraft and save the dolphins in trouble in the south.
State of Emergency
Following the events unleashed because of the damage suffered by the Hydroelectric Dam, some workers are lost at sea. Use your boat to find them and let them get on board (by pressing the right mouse button).
Returned to normal, Barrack built another dozen workers and place them in the vicinity of City Center, but not crowding too close to the center itself. After connecting the homes to other buildings roads, concentrate on the three Depots that are flooding. Pick up the sandbags by Thorne and go from buildings, highlighted on this occasion: when you get near them, click on the icon of the bags to limit water damage.
Send as a result of your ship to the warehouse of Strindberg to collect the oil and carry it then to the island. So challenge yourself to find a place to build the casino: the presence of this building allows you to get an upgrade to the Barracks and thus increase the size of the local population. Be careful though, the radius of influence represented by the green circle around the Casino. To start the first casino you have to replenish liquor. Then built a Distillery sure to leave enough space nearby for a couple of Rice Farm, you can build directly from the menu of the Distillery. Finally, use the seeds that are in stock for growing rice.
Wait a few minutes, the Barracks will enjoy upgrades thanks to the arrival of the liquor in the casino. You can then build a Depot in the mountainous area to the west, close to the stores of raw materials. Then erect a Iron Ore Mine, a Coal Mine, an Iron Smelter and Tool Factory. After being linked to let you start the production cycle and delivered fifteen tons of the engineer Peterson Tools to end the mission.
Returned to normal, Barrack built another dozen workers and place them in the vicinity of City Center, but not crowding too close to the center itself. After connecting the homes to other buildings roads, concentrate on the three Depots that are flooding. Pick up the sandbags by Thorne and go from buildings, highlighted on this occasion: when you get near them, click on the icon of the bags to limit water damage.
Send as a result of your ship to the warehouse of Strindberg to collect the oil and carry it then to the island. So challenge yourself to find a place to build the casino: the presence of this building allows you to get an upgrade to the Barracks and thus increase the size of the local population. Be careful though, the radius of influence represented by the green circle around the Casino. To start the first casino you have to replenish liquor. Then built a Distillery sure to leave enough space nearby for a couple of Rice Farm, you can build directly from the menu of the Distillery. Finally, use the seeds that are in stock for growing rice.
Wait a few minutes, the Barracks will enjoy upgrades thanks to the arrival of the liquor in the casino. You can then build a Depot in the mountainous area to the west, close to the stores of raw materials. Then erect a Iron Ore Mine, a Coal Mine, an Iron Smelter and Tool Factory. After being linked to let you start the production cycle and delivered fifteen tons of the engineer Peterson Tools to end the mission.
The Two-Year Plan
First, keep in mind the concept that different missions that take place in the same sector, however, are affected by decisions taken earlier on and the credits you spent.
We now start with the first mission of the game. Your aim is to build a large turbine to improve the efficiency of the Hydroelectric Dam Then use the ship you are assigned to achieve the Stridberg's Warehouse where you can find the materials you need to build your store on a nearby island. To do this move towards the beach near the ship until an icon appears that allows you to kick off the construction work. Then click on the icon and look for a point on land on which to build: if the icon is red it means that it is not possible to erect the building at the point you have chosen.
Then you decide where to build the City Center. As the name suggests, it is best to choose a central point of the island, because thanks to the influence exerted by this building you can build public buildings that the city will need. Done what some workers Barracks built for the workers in the area and providing links to the different constructions of roads: only in this way because the goods can circulate. The most important type of goods at this point is the City Module, the element that allows you to build the buildings you have in mind. To realize a built Crusher Basalt, a Smelter and a warehouse. Then go to the coast and built there a Fishery to ensure that workers on the island has to eat.
Then wait for the arrival of the engineer who will bring with it a Optimized turbines. You will be asked then head to the east of the island to look at the Construction Site to discover that the work did not proceed due to lack of electricity. Enter the menu and made the first Tycoon Building a Rotary Excavator, then a Coal Power Station, close to each other so that the raw material arrives faster.
Following the email go to the Peterson Dam Hydroelectric to meet him. At his request sent a ship to the 13's Warehouse Site. Then, go to the port and unloaded in the warehouse sent the steel dragging with the left mouse button. Before starting production, made other workers Barracks near the Construction Site to solve the problem of lack of manpower: the simple fact attracts new housing construction workers. As a result of increasing population also will see your finances since a greater number of workers also means more people paying taxes.
When you reach the number of workers needed, answer "OK" in the dialog box to close the mission.
We now start with the first mission of the game. Your aim is to build a large turbine to improve the efficiency of the Hydroelectric Dam Then use the ship you are assigned to achieve the Stridberg's Warehouse where you can find the materials you need to build your store on a nearby island. To do this move towards the beach near the ship until an icon appears that allows you to kick off the construction work. Then click on the icon and look for a point on land on which to build: if the icon is red it means that it is not possible to erect the building at the point you have chosen.
Then you decide where to build the City Center. As the name suggests, it is best to choose a central point of the island, because thanks to the influence exerted by this building you can build public buildings that the city will need. Done what some workers Barracks built for the workers in the area and providing links to the different constructions of roads: only in this way because the goods can circulate. The most important type of goods at this point is the City Module, the element that allows you to build the buildings you have in mind. To realize a built Crusher Basalt, a Smelter and a warehouse. Then go to the coast and built there a Fishery to ensure that workers on the island has to eat.
Then wait for the arrival of the engineer who will bring with it a Optimized turbines. You will be asked then head to the east of the island to look at the Construction Site to discover that the work did not proceed due to lack of electricity. Enter the menu and made the first Tycoon Building a Rotary Excavator, then a Coal Power Station, close to each other so that the raw material arrives faster.
Following the email go to the Peterson Dam Hydroelectric to meet him. At his request sent a ship to the 13's Warehouse Site. Then, go to the port and unloaded in the warehouse sent the steel dragging with the left mouse button. Before starting production, made other workers Barracks near the Construction Site to solve the problem of lack of manpower: the simple fact attracts new housing construction workers. As a result of increasing population also will see your finances since a greater number of workers also means more people paying taxes.
When you reach the number of workers needed, answer "OK" in the dialog box to close the mission.
In the Hear of the Volcano
The quest will be assigned automatically, or in the eastern part of the cave. Move along the corridor, and after a while, you reach the first outpost, defended by many knights and wizards. We recommend that you attack them from a distance, or trying to "stir up" of specific enemies and lead them to your location, so you can delete them. Better to avoid fighting multiple opponents at once, your death would be likely.
Killed all the enemies, make your way to the room of the Troll. This is a great opponent and fast, you have to attack from close range to be able to inflict significant damage - a good general method is to run dodging all his shots, then making fast counterattacks, repeating this tactic until the killing of ' opponent. In subsequent parts of the cave, you will find mostly other trolls, wizards and knights in large part. Remove immediately weaker opponents, then begin to fight with beasts bigger.
Continuing your steps, dodging traps, paying particular attention to the crystals and small volcanoes. Finally you reach the prison Ethorn IV, a simple cell. Talk to him for a while, then continue with your adventure. Beyond the last room, full of traps, you get to the room containing the Archdemon. It has a certain amount of attacks - normal, this being the final boss. Teleport often along the pillars, by firing magic bullets - you will have to try to dodge them. Often times it will move vertically, causing harmful "waves" crash at other times short-range attack you, or summon other enemies like skeletons or spiders. Attack them only if they attack you first, in all other cases it will be best avoided.
In addition to continuous motion, you should - at variance with what was seen for the previous boss - a heavily offensive. You are now at the end of the game (or at least of this expansion), so it is necessary to conserve power to remove the rest of the subjects. His death will automatically complete two quests: "In the heart of the Volcano" and "Ashes Argaan over."
Killed all the enemies, make your way to the room of the Troll. This is a great opponent and fast, you have to attack from close range to be able to inflict significant damage - a good general method is to run dodging all his shots, then making fast counterattacks, repeating this tactic until the killing of ' opponent. In subsequent parts of the cave, you will find mostly other trolls, wizards and knights in large part. Remove immediately weaker opponents, then begin to fight with beasts bigger.
Continuing your steps, dodging traps, paying particular attention to the crystals and small volcanoes. Finally you reach the prison Ethorn IV, a simple cell. Talk to him for a while, then continue with your adventure. Beyond the last room, full of traps, you get to the room containing the Archdemon. It has a certain amount of attacks - normal, this being the final boss. Teleport often along the pillars, by firing magic bullets - you will have to try to dodge them. Often times it will move vertically, causing harmful "waves" crash at other times short-range attack you, or summon other enemies like skeletons or spiders. Attack them only if they attack you first, in all other cases it will be best avoided.
In addition to continuous motion, you should - at variance with what was seen for the previous boss - a heavily offensive. You are now at the end of the game (or at least of this expansion), so it is necessary to conserve power to remove the rest of the subjects. His death will automatically complete two quests: "In the heart of the Volcano" and "Ashes Argaan over."
The Seal of Goddess
The quest will be assigned automatically after the completion of "The Seal of the Goddess." Defeat Karella, move towards the temple of Adanos. Along the way you deal with several knights and wizards, nothing different from what you had to wipe out up to now. On the contrary, closer attention should be devoted to the two servants of Archdemon - are fast and powerful, so the resulting battle will be quite complex - like all these situations, a defensive approach is strongly recommended.
Enter the building and then walk up to Selena. After the conversation, you must choose one of three weapons - Ethron's Fame, Honour and Dignity. The decision belongs exclusively to you, but in any case, the goal will be declared complete and you will get 18000 experience points, you should then head to the cave Archdemon.
Enter the building and then walk up to Selena. After the conversation, you must choose one of three weapons - Ethron's Fame, Honour and Dignity. The decision belongs exclusively to you, but in any case, the goal will be declared complete and you will get 18000 experience points, you should then head to the cave Archdemon.
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